Unity - The Butterfly Effect
I wrote and directed The Butterfly Effect to showcase the Unity games engine real time rendering capabilities. Unfortunately the software was not fully developed at the time of completion, this resulted in the film looking a bit ropey. It’s a shame but these things happen sometimes, but overall i’m happy with the spot as i think it gives a good indication of my style and my love of action, adventure and explosions. You can never have to many explosions. Always need more explosions.